Sarah McRuvie

Audio Designer


Funkadelic (Global Game Jam 2023)
Rhythm Game in 48hours

Credits: Sound Design/Music Implementation in FMODTEAM: Sarah McRuvie, Xavier Velastin, Eva Pelko, Mario Fukuoka, Josh McQueen and Madison Tobal

Sunshine Days UA Advert (Netspeak Games)

Credits: Music/Sound Design

Rise (Animated Short)
‘Best Animation’ at the RTS East Student Television Awards 2023

Credits: Sound Design/SFX/Foley/Dialogue/Music/Voice ActingPRODUCTION COMPANY: Bhavesh Raghupat, Paulina Zochowska, Rebecca Johnson


Here are some short sound design explorations and ideas.


I am a Junior Audio Designer at Junkfish. I live in London, and have an MSc in Sound and Music for Film and Games from the University of Hertfordshire (Distinction). I am a hardworking and talented individual who creates high-quality audio assets to enhance game narrative, player experience and immersion. I love meeting new people in the industry and am further developing my skills by practicing redesigns and learning middleware. I love working for a studio that has a good culture and supports women and underrepresented groups in games.

I love fantasy and sci fi and grew up reading The Hobbit and watching Star Wars with my dad (nerd alert!). My first game addiction was Pokemon Blue and I remember very clearly crying when a boy stole my Raichu card in primary school (what a meanie!). These days when I’m not doing game audio or playing games, I love practicing yoga as it turns me into a very zen human. I also love playing irl card games such as Netrunner ( and you should play it because it’s awesome.

Reaper/Logic Pro X
Wwise 101/FMOD
Unreal Engine/Unity
Field Recording

Some of my Favourite Games:
Stardew Valley
Hollow Knight
Ori and the Will of the Wisps
The Witcher 3: Wild Hunt
Horizon Forbidden West
Outer Wilds
Baldur’s Gate 3

Mandala Sounds is an interactive music therapy app. It is based on the four elements: earth, water, fire and air and is a space where you can go to relax and meditate. This project involved: 2D/3D audio implementation, including foley footstep system, non-linear composition, dialogue and mixer snapshots, and field recording.


I have the essential tools to capture the sounds you need.

  • Zoom H5 & Windshield

  • Zoom SGH-6 Shotgun Mic Capsule & Windshield

  • Beyerdynamic DT770 Pro headphones

  • Sennheiser HD650 headphones


If you want to chat audio, need me for a professional project or have any questions, do not hesitate to get in touch. Email me at [email protected].